Unit 66: 3D Modelling

Tuesday, 3 May 2016

08 - Modifier Modelling

Posted by Harry Arnold at 00:39
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Blender Tutorials

  • 03 - Extrusion Move Rotation and Scale Modelling
  • 04 - Polygonal and Modification Modelling
  • 05 - Reference Polygonal and Modification
  • 06 - Edge and Contour Modelling
  • 07 - NURBS and Bezier Curve Modeling
  • 08 - Modifier Modelling
  • 09 - Subdivision and Smoothing in Modelling
  • 10 - Combined Modelling Techniques

HA6 3D Character Assets

  • HA6 Task 1 - Reference Research
  • HA6 Task 2 - Schedule
  • HA6 Task 3 - Design Pack
  • HA6 Task 4 - Production
  • HA6 Task 5 - Presentation
  • HA6 Task 6 - Evaluation

HA7 3D - The Basics

  • HA7 Task 1 - Applications of 3D
  • HA7 Task 2 - Displaying 3D Polygon Animations
  • HA7 Task 3 - Geometric Theory
  • HA7 Task 4 - Mesh Construction
  • HA7 Task 5 - 3D Development Software
  • HA7 Task 6 - Constraints
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